9.3. The Primitives

Another important thing to address was how to implement the Processing primitives. We initially though of three possibilities (GDI+, DirectX and OpenGL). After some research through them we saw GDI+ had two big advantages. The first one is that GDI+ is included in the .NET framework. The second advantage is that many Processing primitives has an equivalent in GDI+. GDI+ does not have the power of more complex graphics libraries but is enough to implement the basic primitives. In the future, DirectX can be used to implement 3D as the original Processing language does with OpenGL.


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